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Mark Rein Hagen
Man Who Made The Monster The Hero
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Richard Halliwell
Designer Who Put Horror In The Corridor
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Allen Hammack
Science Mind Who Built The Puzzle Box
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Amanda Hamon
The Designer Who Built Rooms Inside the Cathedral
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Lynne Hardy
Hand On The Lantern
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Tomas Harenstam
Designer Who Made The Engine Feel Like The World
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Elizabeth Hargrave
Spreadsheet Full Of Birds
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Scott Haring
Editor Who Made Big Games Work
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John Harper
Designer Who Made Pressure Visible
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Bob Harris
Designer Who Put The Fantasy Quest In A Box
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Larry Harris
Designer Who Put The Whole War On One Table
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Jack Harrison
Mousehole Craftsman Who Made Solitude Into Story
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Jennifer Hartshorn
Jennifer Hartshorn Belongs To One Of The Most Intense Creative Moments In 1990s Roleplaying: The Years When White Wolf Was Proving That Tabletop Games Could Be About More Than Dungeons, Treasure, And Tactical Survival. The Company Had Already Changed The Market With Vampire: The Masquerade, But The Deeper Experiment Was Still Unfolding. Could A Roleplaying Game Make Grief Playable? Could Horror Live Inside A Character Rather Than Only In The Monster Across The Room?
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Goro Hasegawa
Salesman Who Made The Flip Famous
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Bruce Heard
Showrunner Who Made Mystara Coherent
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Jess Heinig
Designer Who Brought Mage Back To Earth
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Rob Heinsoo
Designer Who Made Every Turn Matter
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Steve Henderson
Designer Who Helped Fantasy Get Skills
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Shane Lacy Hensley
Designer Who Learned To Subtract
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Dale Henson
Designer Who Cataloged The Dungeon
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Doug Herring
Designer Who Made Atmosphere Change The System
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Tracy Hickman
Team Who Put Story In The Dungeon
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Fred Hicks
System Builder Who Gave Indie Rpgs Their Shared Language
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Will Hindmarch
Rpg Developer Who Turned Line Work Into Design Work
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Maureen Hiron
One-Rule Games Mistress
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Kenneth Hite
Scholar Who Taught Horror To Think
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Warren Holland
Publisher Who Let The Players Keep The Game
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Jim Holloway
Jim Holloway
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John Eric Holmes
John Eric Holmes Did Not Invent Dungeons & Dragons. That Honor Belongs To Gary Gygax And Dave Arneson. Holmes’S Great Act Was Different, And In Some Ways Just As Important For The Future Of The Hobby: He Made The Game Teachable.
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JR Honeycutt
Tinker Who Made Old Games Move Again
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Gil Hova
Designer Who Made The Spreadsheet Tell The Joke
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Grant Howitt
Man Who Proved Small Could Hold Everything
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Jon Huston
Retailer Who Built The Backlist Machine